Assembling the living city…
WEBGL 2 · PROCEDURAL WORLD SYSTEMOrbit view: drag to rotate, scroll to zoom, right-drag to pan. Click a building for its architectural profile.
Free flight: ENTER CITY for pointer-lock movement. Use WASD to fly, Shift to accelerate, Q/E to descend/ascend, and Esc to return to the orbit map.
Controls: N switches day/night, R toggles rain, 1–6 jumps to districts, M toggles the map, H hides interface, P pauses vehicles.
World generation: NEW SEED creates a different district/building distribution and river alignment without network access. All vehicles and watercraft animate locally.