What It Demonstrates
Real eruptions sit along a continuum set mostly by two magma properties: how viscous the melt is (governed by silica content and temperature) and how much dissolved gas — mostly H₂O and CO₂ — it carries. Low-viscosity magma lets gas bubbles rise and escape almost as fast as they form, so pressure never builds: the result is effusive, fountaining behaviour. High-viscosity magma throttles that escape, so gas stays trapped until it overcomes the magma's strength — the more gas trapped, the more violent the release.
How to Use
Drag the Viscosity and Volatile content sliders, or click a real-world preset, and watch the classification box, VEI, and plume height update instantly along with the 3D eruption. Drag on the canvas to orbit the camera and scroll to zoom. Use Trigger now to force an event for Strombolian/Vulcanian styles, which erupt in discrete pulses rather than continuously.