← 🐝 Entomology & Insect Behaviour

🐝 Foraging Lab

Patch A (amber, near)
Patch B (violet, far)
Colony decision
⚖️ Flight-cost penalty
Workforce allocation
Patch A share: 50%
Patch B share: 50%
A waggle run:
B waggle run:
Recruited so far: 0
FPS:
Drag — rotate · Scroll — zoom

🐝 How Bees Talk: The Waggle Dance and Physics of Foraging

Two scout bees advertise a near patch and a far patch on the same honeycomb, each with a waggle dance whose angle and duration encode that patch's direction and distance — while the whole colony's workforce quietly reallocates toward whichever patch is currently worth more.

🔬 What It Demonstrates

Dance vigour — not a spoken vote — is what drives recruitment: the patch with the better quality-for-distance trade-off gets danced more insistently and pulls in more followers, so colony-level foraging allocation emerges from many individual scouts' local signals.

🎮 How to Use

Set nectar quality for the near amber patch and the far violet patch, then watch the waggle-run durations, the recruited-follower counts and the workforce-allocation bar shift. Toggle the flight-cost penalty to see distance start to matter, and raise recruitment sensitivity to make the colony commit harder to a winner.

💡 Did You Know?

Real foragers don't just report quality — they discount it by the energetic cost of the round trip, so a mediocre patch next door can out-recruit a richer patch that's much farther away.