avg. mastery vs. trial
Struggling Progressing Mastery
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Teaching Philosophy Learning-Curve Lab

Every teaching philosophy makes an implicit bet about how students learn — and those bets show up as measurably different learning curves. This simulation puts 24 virtual students in a classroom and runs simulated practice trials under a real diminishing-returns skill-acquisition model, letting you switch between Direct Instruction, Inquiry-Based learning, Mastery Learning and Behaviorist Reinforcement and watch how each one trades off acquisition speed, final mastery ceiling, forgetting, and the achievement gap between students. Feedback-frequency and differentiation sliders let you probe the model further, and every student's skill is visible live as height and color on the classroom floor.