AR education apps overlay interactive 3D models onto the physical classroom, letting students rotate, scale, and inspect labelled parts of a concept in real time rather than reading static diagrams.
comprehension ≈ f(1/speed, labels)
score = clamp(100 - 18·speed + 15·labelsOn, 0, 100)
- Orbits / Atom / DNA — swaps the anchored subject model (physics orbits, chemistry atom, biology DNA helix).
- Rotation speed — how fast the model spins; too fast lowers the estimated comprehension score.
- Model scale — resizes the AR overlay, mimicking a student pinch-zoom gesture.
- Labels toggle — shows/hides annotation markers on model parts, a key AR-education feature for guided learning.
Real use: Apps like Merge EDU and Google Expeditions anchor exactly this kind of labelled 3D model in the classroom so students manipulate concepts hands-on instead of viewing flat textbook pages.