Floating plastic in the ocean rarely stays afloat forever. This simulator models the biofouling hypothesis: a biofilm of algae and microbes settles onto floating microplastic fragments, and because that living layer is denser than seawater, its growth gradually raises the particle's average density until it crosses neutral buoyancy and sinks. Each particle in the modeled water column tracks its own biofilm coverage through a light-limited logistic growth model balanced against grazing loss, its effective density from a plastic-core-plus-biofilm-shell mixing rule, and its settling or rising velocity from a real force-balance calculation with a Schiller-Naumann drag correction. Adjust water temperature and nutrient level to control how fast the biofilm builds, and plastic density and particle radius to control how much fouling it takes to sink, while live readouts track the ensemble's mean density, the fraction that has reached the seafloor, and simulated elapsed time.