Well-lit, growing Light-stressed Dying / recruiting

Kelp Forest Light-Field Transect

A line of kelp stipes grows toward the sea surface along a 2D transect. Each stipe's canopy area is rasterised onto a height-by-position grid, and the light reaching any cell is the exact top-down cumulative sum of canopy area above it, run through the same Beer-Lambert exponential attenuation used in forest-canopy light models. Shaded stipes running a light deficit against a fixed respiration cost die back once they've spent too long below their light-compensation point, freeing a gap for a fresh recruit. Adjust stand density, the canopy's extinction coefficient and the surface irradiance to watch the transect self-thin into a dominant canopy layer over a shaded understory — the grid-field method giving the identical qualitative dynamics as the 3D pairwise-overlap model through a completely independent computation.