Searching density L Settled density S

Barnacle Settlement — Density-Field Model

Instead of tracking each cyprid larva individually, this variant simulates the whole searching cohort as a continuous density field diffusing over the settlement surface, with a cue-dependent diffusion coefficient derived from the same klinokinesis kinematics (slow, twisty walking in cue-rich patches becomes a locally suppressed diffusion coefficient), and the same Hill-function dose-response rate converting searching density into settled density. It is the mean-field counterpart of the agent-based 3D model — same equations, a genuinely different 2D-native numerical representation: a coupled reaction-diffusion PDE solved on a grid rather than discrete random walkers.