Protected room point Leaked room point Gaze trail
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AR/VR Sensor Privacy & Gaze-Biometric Exposure Lab

This simulation models the real security boundary inside an AR/VR headset: which sensor APIs an app is granted, how much you trust that app, and what on-device mitigations sit between raw sensors and the app. Toggle the spatial-mapping and eye-tracking APIs, drag the third-party trust and privacy-mitigation sliders, and flip on the compositor boundary to see, live, how much of the scanned room leaks to the app and how identifiable your gaze pattern becomes — the same biometric channel researchers have used to re-identify VR users from under a minute of eye movement.