Bridge call (batch) Serializing at gate Delivered to native

Cross-Platform Bridge Latency Simulator (2D)

Every cross-platform mobile framework has to move UI updates from its logic thread to the native rendering thread, and how many updates it packs into a single bridge call determines whether your app feels smooth or janky. This 2D companion to the 3D bridge-queueing simulator isolates the batching trade-off directly: each bridge crossing pays a fixed serialization overhead no matter its size, so grouping many small updates into fewer, larger calls amortizes that overhead across more work. Set the total number of UI updates and the batch size, watch the crossings animate at the bridge gate, and read the live chart that sweeps batch size from 1 to the full update count to show the characteristic steep drop followed by diminishing returns.