This simulation models an organizational crisis as a network-diffusion process: six departments — Operations, Finance, PR & Communications, HR, Legal and Customer Relations — sit on a weighted dependency graph, and an incident that starts inside Operations spreads to connected units the same way an epidemic spreads across a contact network. You play the crisis manager: Response Points regenerate over time and can be spent to Contain a node (an immediate severity cut plus a fading suppression of regrowth), Communicate (restoring Public Trust) or Reinforce (a permanent resistance boost that throttles future inflow). The live Crisis Index tracks the network's overall state and Public Trust falls as it rises, so the core skill this simulator tests is exactly what the brief calls for — assessing which node is riskiest, prioritizing scarce response capacity, and choosing when to contain versus when to communicate.