Engaged viewer Idle viewer Chat activity
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Live Stream Audience Growth Simulator

Streaming a video game to an audience is less about the game and more about the feedback loop between content quality, chat engagement and platform discovery. This simulator models a streamer's live viewer count as a logistic growth process: a net growth rate shaped by content quality and chat interaction pushes viewers toward a saturating carrying capacity, while the platform's discovery algorithm and viewer raids inject decaying pulses of new arrivals. Watch a 3D audience of instanced viewer avatars fill in around the stage in real time, follower conversion accumulate from engaged viewers, and chat activity rise and fall — then tune the levers a real streamer controls (quality, chat interaction, discoverability) to see how each one reshapes the growth curve.