Starling Murmuration — 2D
A top-down boid flock: each starling follows three local rules — separation (steer away from crowded neighbours), alignment (match nearby heading) and cohesion (steer toward local centre of mass) — plus a slow-drifting attraction point. Click/tap the canvas to scare the flock and watch the murmuration re-form.
Boids700
Avg speed0
Order parameter0.00
Perception radius42

Simulation Settings