Active marten Resting marten Prey (scent source) Canopy tree

Marten Canopy Hunt Lab (2D): Scent-Gradient Foraging & Interference Competition

This 2D companion trades the 3D lab's orbiting forest scene for a readable top-down chemotaxis model: martens climb the analytic gradient of overlapping Gaussian scent fields left by prey, spend energy quadratically with speed, rest when energy runs low, and — when several hunters converge on the same target — resolve the catch through an interference-competition formula so crowding measurably lowers everyone's intake, not just the animation's density.