Five stations sit in series, each separated by a finite buffer (a WIP cap). A part must finish at station i before it can even start at station i+1, and a finished part that has nowhere to go blocks its station until the downstream buffer has room — this is exactly how a real assembly line or a lean/Six Sigma value stream behaves.
Theory of Constraints:
Line throughput ≤ 1 / max(cycleTime_i)
→ only the slowest station (the bottleneck) sets the ceiling
Little's Law:
L = λ · W
(avg. work-in-progress) = (throughput) × (avg. time a part spends in the line)
- Station 1 / Station 3 cycle time — try speeding up Station 1 alone: throughput barely moves, because Station 3 is still the constraint. Now lower Station 3's time below Station 1's and watch the bottleneck badge jump.
- Buffer capacity — a small buffer propagates a slow station's stalls upstream (starvation) and downstream (blocking) fast; a larger buffer decouples stations but holds more inventory.
- Release interval — how often a new part enters the line. Release faster than the bottleneck can absorb and WIP piles up at Station 3's input queue.
- Little's Law WIP — computed independently from measured throughput and average flow time; it should track the actual on-screen part count once the line reaches steady state, confirming the law empirically.
Real-world relevance: this is the core mental model behind Lean Manufacturing, the Theory of Constraints (Goldratt), and Six Sigma flow analysis — identify the constraint, protect it, and every dollar spent speeding up a non-constraint station is wasted.