Temperature vs time (K vs s)
Vacuum (radiation only) Earth (radiation + convection)
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Vacuum Radiative Cooling: In-Space Metal Forging

Manufacturing metal parts in orbit — forging, welding, or metal 3D printing — faces a thermal problem that never comes up on Earth: with no atmosphere, a hot workpiece can only shed heat by radiation, governed by the Stefan-Boltzmann T⁴ law, instead of the convective air-cooling that dominates on the ground. This simulator renders a molten metal sphere cooling in real time under a proper lumped-capacitance energy balance, letting you toggle between orbital vacuum and Earth atmosphere and tune starting temperature, surface emissivity and part radius to see how the cooling curve, solidification time and final crystallization point shift between the two environments — the exact trade-off orbital-manufacturing thermal engineers have to design around.