This simulation models the mechanic that actually keeps a low-Earth-orbit broadband terminal connected: as a satellite orbits overhead its elevation angle rises then falls, and a phased-array ground antenna electronically steers its beam to track whichever satellite is currently highest. When the serving satellite's elevation drops below a configurable elevation mask, the terminal hands over to the next satellite in the plane — exactly the make-before-break handover logic used by real megaconstellations. Real orbital mechanics (Kepler's third law) sets the satellites' true angular speed for a given altitude, while a playback-speed control compresses the ~95-minute real pass into something watchable, and live readouts track elevation, beam-steer angle off zenith, orbital period, and a running handover count.